Phil Gosch
Phil Gosch
Lead Technical Artist
Graz, Austria

Summary

Phil Gosch is a Technical Artist based in Graz, Austria. He has experience in a wide range of CG areas, including hard-surface or organic modeling/sculpting, shading/texturing/UV-mapping, lighting/compositing, physics/simulations as well as game/software engineering and custom tool development.

Skills

3D ModelingCharacter ModelingCreature ModelingHard Surface ModelingLow-poly ModelingProp ModelingHigh-poly ModelingTexturingUV Mapping3D VisualizationLightingShading3D PrintingGame DesignGame Development

Software proficiency

Blender
Blender
Photoshop
Photoshop
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
Cinema 4D
Cinema 4D
xNormal
xNormal
Affinity Designer
Affinity Designer
MeshLab
MeshLab
Sublime Text
Sublime Text
Substance B2M
Substance B2M
Aseprite
Aseprite
Sketchfab
Sketchfab
Megascans
Megascans
RealityScan
RealityScan
ZBrushCore
ZBrushCore
Mixer
Mixer
Fusion 360
Fusion 360
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
Photoscan
Photoscan
Visual Studio
Visual Studio